Inside GTA 6's development: key takeaways from Bloomberg's report
A studio that nearly doubled in size, a scaled-back original plan, and a budget Rockstar insists is not $1.5 billion.

Five weeks before launch, Bloomberg's Jason Schreier — the reporter behind many of the most reliable GTA VI scoops — published a long feature on how Rockstar made the game. Here are the key takeaways, without spoilers.
A studio that nearly doubled
According to the report, Rockstar grew from 2,441 to 4,711 employees spread across 12 offices during GTA VI's development. That makes it one of the largest teams ever assembled for a single game, and it helps explain the long timeline from the 2023 reveal to the 2026 release.
From “Project Americas” to Leonida
Bloomberg reports that the game started life as “Project Americas”, a much larger concept that was later scaled down. The version releasing on November 19 focuses on the state of Leonida — six regions built around Vice City. (Our Leonida map and characters guide covers everything officially revealed.)
The budget question
Big numbers have circulated for years. Rockstar denies that GTA VI cost more than $1.5 billion; Schreier's reporting suggests the budget is above $1 billion. There is no official figure.
Crunch
Rockstar told Bloomberg that crunch — long periods of mandatory overtime — was reduced but not eliminated during development. Labor has been a sensitive topic: separately, an employment tribunal in Glasgow has been hearing claims from 34 former employees, 31 of them union members, who say they were dismissed over union activity. Rockstar denies it, and no ruling had been issued as of October 15.
What it means for the release date
The most reassuring line for players: according to the report, November 19, 2026 appears to be the real date. That matches everything official so far — see the GTA 6 release date guide.
FAQ
How much did GTA 6 cost to make?
There's no official figure. Rockstar denies that the budget exceeds $1.5 billion, while Bloomberg's report suggests it is above $1 billion.
What was Project Americas?
According to Bloomberg, GTA VI started as a larger project codenamed “Project Americas” that was later scaled down to the game releasing in November 2026.
Does the Bloomberg report suggest another delay?
No. Jason Schreier wrote that November 19, 2026 appears to be the real release date.
Sources
- Bloomberg — Inside the making of Grand Theft Auto VI (Oct 14, 2026)
- VGTimes — Key takeaways from Bloomberg's GTA 6 report (Oct 14, 2026)
- Game Developer — Fired Rockstar workers rally as tribunal begins (Sep 10, 2026)
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