GTA 6 roads are narrower than GTA 5, and the map began in 2015
Reported from Bloomberg's Jason Schreier: denser streets had a “ripple effect” on the art team, and the Miami-based map has been in the works for about eleven years.

Rockstar North co-head Aaron Garbut says GTA VI's roads are “significantly narrower” than GTA V's, according to Bloomberg's Jason Schreier. Outlets including TechRadar relayed the account on October 20, 2026; Rockstar has not published any official road measurements.
What was reported
| Detail | Status |
|---|---|
| Roads are “significantly narrower” than in GTA V | Reliable report (Garbut via Schreier) |
| Narrower, denser roads need many more buildings around them | Reliable report (Garbut's “ripple effect” description) |
| Map work began in 2015, when the team started visiting Miami | Reliable report (Schreier); outlets say “about 11 years” |
| Art production team grew from ~5–6 to 65 artists | Reported figures relayed by outlets; not published by Rockstar |
| Exact road widths, map size, lane counts | Not confirmed |
Why narrower roads matter
Garbut's point, as relayed by the outlets above, is that one design choice cascades: tighter streets pack the city closer together, and that means a lot more buildings to construct around the concept. His line, “all these things sort of come to bite you later”, sums up the workload. For players it likely means denser, more street-level scenery, which fits the Miami-inspired look of the trailers. How it changes driving or police chases has not been described.
The map came first
Schreier says the team started going to Miami in 2015 and began on the map, which he describes as the first thing Rockstar does on its big open-world games. That is why several outlets talk about roughly eleven years; the exact start date is Schreier's account, not a Rockstar statement. Some reports also cite an art team of 65 against five or six on GTA V; treat those numbers as reported, not official.
What it means for players
Expect a tighter, busier Leonida than the wide boulevards of Los Santos, though Rockstar has shown no maps or measurements. For what we do know about the setting, see our Leonida map and characters guide and the Bloomberg feature summary. The game launches November 19, 2026 on PS5 and Xbox Series X|S; see the release date guide.
FAQ
Are GTA 6 roads narrower than GTA 5?
According to Aaron Garbut, as reported by Bloomberg's Jason Schreier, yes: “significantly narrower”. Rockstar has not published road measurements.
When did GTA 6 development on the map start?
Schreier says the team started going to Miami and working on the map in 2015, which is why some outlets say about 11 years. Rockstar has not confirmed the exact date.
Is this an official Rockstar announcement?
No. It comes from Schreier's Bloomberg reporting after visiting Rockstar North, relayed by outlets such as TechRadar and GTABoom.
Sources
- TechRadar — Rockstar artists have been working on GTA 6 for 11 years to plan out the map (Oct 20, 2026)
- PlayStation Universe — Grand Theft Auto VI includes “significantly narrower roads” than GTA V (Oct 20, 2026)
- MP1st — GTA 6 features “significantly narrower” roads than GTA 5 (Oct 20, 2026)
- TweakTown — Rockstar's art team grew 13x just for GTA 6 (Oct 20, 2026)
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